ViewDecoration class
Constructors
-
ViewDecoration({int? animation, Curve? animationType, Color? background, ValueState<
Color> ? backgroundState, BlendMode? backgroundBlendMode, ViewClickEffect? clickEffect, ImageFilter? backdropFilter, BlendMode? backdropMode, Color? borderColor, ValueState<Color> ? borderColorState, double? borderSize, ValueState<double> ? borderSizeState, double? borderHorizontal, double? borderVertical, ValueState<double> ? borderHorizontalState, ValueState<double> ? borderVerticalState, double? borderTop, double? borderBottom, double? borderStart, double? borderEnd, ValueState<double> ? borderTopState, ValueState<double> ? borderBottomState, ValueState<double> ? borderStartState, ValueState<double> ? borderEndState, double? borderStrokeAlign, double? borderRadius, ValueState<double> ? borderRadiusState, double? borderRadiusBL, double? borderRadiusBR, double? borderRadiusTL, double? borderRadiusTR, ValueState<double> ? borderRadiusBLState, ValueState<double> ? borderRadiusBRState, ValueState<double> ? borderRadiusTLState, ValueState<double> ? borderRadiusTRState, double? margin, double? marginHorizontal, double? marginVertical, double? marginTop, double? marginBottom, double? marginStart, double? marginEnd, EdgeInsets? marginCustom, double? opacity, ValueState<double> ? opacityState, bool opacityAlwaysIncludeSemantics = false, double? padding, double? paddingHorizontal, double? paddingVertical, double? paddingTop, double? paddingBottom, double? paddingStart, double? paddingEnd, EdgeInsets? paddingCustom, Color? pressedColor, Color? rippleColor, double? shadow, double? shadowBlurRadius, BlurStyle? shadowBlurStyle, double? shadowSpreadRadius, double? shadowHorizontal, double? shadowVertical, double? shadowStart, double? shadowEnd, double? shadowTop, double? shadowBottom, Color? shadowColor, ViewShadowType? shadowType, ViewShape? shape, double? width, double? widthMax, double? widthMin, ValueState<double> ? widthState, bool? absorbMode, Gradient? backgroundGradient, ValueState<Gradient> ? backgroundGradientState, DecorationImage? backgroundImage, ValueState<DecorationImage> ? backgroundImageState, Clip? clipBehavior, double? dimensionRatio, double? elevation, bool? expandable, int? flex, Color? foreground, BlendMode? foregroundBlendMode, Gradient? foregroundGradient, DecorationImage? foregroundImage, Alignment? gravity, double? height, double? heightMax, double? heightMin, ValueState<double> ? heightState, Color? hoverColor}) -
const
Properties
- absorbMode → bool?
-
final
- animation → int?
-
final
- animationType → Curve?
-
final
- backdropFilter → ImageFilter?
-
BACKDROP PROPERTIES
final
- backdropMode → BlendMode?
-
final
- background → Color?
-
final
- backgroundBlendMode → BlendMode?
-
final
- backgroundGradient → Gradient?
-
final
-
backgroundGradientState
→ ValueState<
Gradient> ? -
final
- backgroundImage → DecorationImage?
-
final
-
backgroundImageState
→ ValueState<
DecorationImage> ? -
final
-
backgroundState
→ ValueState<
Color> ? -
final
- borderBottom → double?
-
final
-
borderBottomState
→ ValueState<
double> ? -
final
- borderColor → Color?
-
BORDER PROPERTIES
final
-
borderColorState
→ ValueState<
Color> ? -
final
- borderEnd → double?
-
final
-
borderEndState
→ ValueState<
double> ? -
final
- borderHorizontal → double?
-
final
-
borderHorizontalState
→ ValueState<
double> ? -
final
- borderRadius → double?
-
BORDER RADIUS PROPERTIES
final
- borderRadiusBL → double?
-
final
-
borderRadiusBLState
→ ValueState<
double> ? -
final
- borderRadiusBR → double?
-
final
-
borderRadiusBRState
→ ValueState<
double> ? -
final
-
borderRadiusState
→ ValueState<
double> ? -
final
- borderRadiusTL → double?
-
final
-
borderRadiusTLState
→ ValueState<
double> ? -
final
- borderRadiusTR → double?
-
final
-
borderRadiusTRState
→ ValueState<
double> ? -
final
- borderSize → double?
-
final
-
borderSizeState
→ ValueState<
double> ? -
final
- borderStart → double?
-
final
-
borderStartState
→ ValueState<
double> ? -
final
- borderStrokeAlign → double?
-
final
- borderTop → double?
-
final
-
borderTopState
→ ValueState<
double> ? -
final
- borderVertical → double?
-
final
-
borderVerticalState
→ ValueState<
double> ? -
final
- clickEffect → ViewClickEffect?
-
final
- clipBehavior → Clip?
-
final
- dimensionRatio → double?
-
final
- elevation → double?
-
final
- expandable → bool?
-
final
- flex → int?
-
final
- foreground → Color?
-
final
- foregroundBlendMode → BlendMode?
-
final
- foregroundGradient → Gradient?
-
final
- foregroundImage → DecorationImage?
-
final
- gravity → Alignment?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
- heightMax → double?
-
final
- heightMin → double?
-
final
-
heightState
→ ValueState<
double> ? -
final
- hoverColor → Color?
-
final
- margin → double?
-
MARGIN PROPERTIES
final
- marginBottom → double?
-
final
- marginCustom → EdgeInsets?
-
final
- marginEnd → double?
-
final
- marginHorizontal → double?
-
final
- marginStart → double?
-
final
- marginTop → double?
-
final
- marginVertical → double?
-
final
- opacity → double?
-
OPACITY PROPERTIES
final
- opacityAlwaysIncludeSemantics → bool
-
final
-
opacityState
→ ValueState<
double> ? -
final
- padding → double?
-
PADDING PROPERTIES
final
- paddingBottom → double?
-
final
- paddingCustom → EdgeInsets?
-
final
- paddingEnd → double?
-
final
- paddingHorizontal → double?
-
final
- paddingStart → double?
-
final
- paddingTop → double?
-
final
- paddingVertical → double?
-
final
- pressedColor → Color?
-
final
- rippleColor → Color?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadow → double?
-
SHADOW PROPERTIES
final
- shadowBlurRadius → double?
-
final
- shadowBlurStyle → BlurStyle?
-
final
- shadowBottom → double?
-
final
- shadowColor → Color?
-
final
- shadowEnd → double?
-
final
- shadowHorizontal → double?
-
final
- shadowSpreadRadius → double?
-
final
- shadowStart → double?
-
final
- shadowTop → double?
-
final
- shadowType → ViewShadowType?
-
final
- shadowVertical → double?
-
final
- shape → ViewShape?
-
final
- width → double?
-
final
- widthMax → double?
-
final
- widthMin → double?
-
final
-
widthState
→ ValueState<
double> ? -
final
Methods
-
copyWith(
{ViewClickEffect? clickEffect, ImageFilter? backdropFilter, BlendMode? backdropMode, Color? borderColor, ValueState< Color> ? borderColorState, double? borderSize, ValueState<double> ? borderSizeState, double? borderHorizontal, dynamic borderVertical, ValueState<double> ? borderHorizontalState, dynamic borderVerticalState, double? borderTop, dynamic borderBottom, dynamic borderStart, dynamic borderEnd, ValueState<double> ? borderTopState, dynamic borderBottomState, ValueState<double> ? borderStartState, dynamic borderEndState, double? borderStrokeAlign, double? borderRadius, ValueState<double> ? borderRadiusState, double? borderRadiusBL, dynamic borderRadiusBR, dynamic borderRadiusTL, dynamic borderRadiusTR, ValueState<double> ? borderRadiusBLState, dynamic borderRadiusBRState, ValueState<double> ? borderRadiusTLState, dynamic borderRadiusTRState, double? margin, double? marginHorizontal, dynamic marginVertical, double? marginTop, dynamic marginBottom, dynamic marginStart, dynamic marginEnd, EdgeInsets? marginCustom, double? opacity, ValueState<double> ? opacityState, bool? opacityAlwaysIncludeSemantics, double? padding, double? paddingHorizontal, dynamic paddingVertical, double? paddingTop, dynamic paddingBottom, dynamic paddingStart, dynamic paddingEnd, EdgeInsets? paddingCustom, double? shadow, double? shadowBlurRadius, dynamic shadowSpreadRadius, double? shadowHorizontal, dynamic shadowVertical, double? shadowStart, dynamic shadowEnd, dynamic shadowTop, dynamic shadowBottom}) → ViewDecoration -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited