FutureButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FutureButton
Constructors
- FutureButton({Key? key, String? text, double? textSize = 16, FontWeight? textStyle, EdgeInsetsGeometry? textPadding, double? width, double? height, EdgeInsetsGeometry? margin, EdgeInsetsGeometry? padding, double borderRadius = 0, bool enabled = true, dynamic onClick()?, Future onExecute()?, IconData? icon, bool expended = false, double iconSize = 18, EdgeInsetsGeometry? iconPadding, EdgeInsetsGeometry? indicatorPadding, FBIconAlignment iconAlignment = FBIconAlignment.end, bool visibleIndicator = true, bool? expendedState(FBState state)?, String? textState(FBState state)?, IconData? iconState(FBState state)?, Color? colorState(FBState state)?, Color? backgroundState(FBState state)?})
-
const
Properties
- backgroundState → Color? Function(FBState state)?
-
final
- borderRadius → double
-
final
- colorState → Color? Function(FBState state)?
-
final
- enabled → bool
-
final
- expended → bool
-
final
- expendedState → bool? Function(FBState state)?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
- icon → IconData?
-
final
- iconAlignment → FBIconAlignment
-
final
- iconPadding → EdgeInsetsGeometry?
-
final
- iconSize → double
-
final
- iconState → IconData? Function(FBState state)?
-
final
- indicatorPadding → EdgeInsetsGeometry?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsetsGeometry?
-
final
- onClick → dynamic Function()?
-
final
- onExecute → Future Function()?
-
final
- padding → EdgeInsetsGeometry?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- text → String?
-
final
- textPadding → EdgeInsetsGeometry?
-
final
- textSize → double?
-
final
- textState → String? Function(FBState state)?
-
final
- textStyle → FontWeight?
-
final
- visibleIndicator → bool
-
final
- width → double?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FutureButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited