StatefulWidgetWithCallback class
A StatefulWidget with some callbacks.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- StatefulWidgetWithCallback
Constructors
- StatefulWidgetWithCallback({Key? key, required Widget child, void initStateCallback(BuildContext context, StateSetter setState)?, void didChangeDependenciesCallback(BuildContext context, StateSetter setState)?, void didUpdateWidgetCallback(BuildContext context, StateSetter setState)?, void reassembleCallback(BuildContext context, StateSetter setState)?, void buildCallback(BuildContext context, StateSetter setState)?, void activateCallback(BuildContext context, StateSetter setState)?, void deactivateCallback(BuildContext context, StateSetter setState)?, void disposeCallback(BuildContext context, StateSetter setState)?, void permanentFrameCallback(BuildContext context, StateSetter setState)?, void postFrameCallbackForInitState(BuildContext context, StateSetter setState)?, void postFrameCallbackForDidChangeDependencies(BuildContext context, StateSetter setState)?, void postFrameCallbackForDidUpdateWidget(BuildContext context, StateSetter setState)?, void postFrameCallbackForBuild(BuildContext context, StateSetter setState)?})
-
Creates StatefulWidgetWithCallback with non-null child.
const
- StatefulWidgetWithCallback.builder({Key? key, required StatefulWidgetBuilder builder, void initStateCallback(BuildContext context, StateSetter setState)?, void didChangeDependenciesCallback(BuildContext context, StateSetter setState)?, void didUpdateWidgetCallback(BuildContext context, StateSetter setState)?, void reassembleCallback(BuildContext context, StateSetter setState)?, void buildCallback(BuildContext context, StateSetter setState)?, void activateCallback(BuildContext context, StateSetter setState)?, void deactivateCallback(BuildContext context, StateSetter setState)?, void disposeCallback(BuildContext context, StateSetter setState)?, void permanentFrameCallback(BuildContext context, StateSetter setState)?, void postFrameCallbackForInitState(BuildContext context, StateSetter setState)?, void postFrameCallbackForDidChangeDependencies(BuildContext context, StateSetter setState)?, void postFrameCallbackForDidUpdateWidget(BuildContext context, StateSetter setState)?, void postFrameCallbackForBuild(BuildContext context, StateSetter setState)?})
-
Creates StatefulWidgetWithCallback with non-null builder.
const
Properties
- activateCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.activate is called.
final
- buildCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.build is called.
final
- builder → StatefulWidgetBuilder?
-
The function which is used to obtain the stateful child widget.
final
- child → Widget?
-
The widget below this widget in the tree.
final
- deactivateCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.deactivate is called.
final
- didChangeDependenciesCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.didChangeDependencies is called.
final
- didUpdateWidgetCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.didUpdateWidget is called.
final
- disposeCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.dispose is called.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- initStateCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.initState is called.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- permanentFrameCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be scheduled for the end of each frame, which will be
called after postFrameCallback.
final
- postFrameCallbackForBuild → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be scheduled for the end of this frame, which will be
added when State.build.
final
- postFrameCallbackForDidChangeDependencies → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be scheduled for the end of this frame, which will be
added when State.didChangeDependencies.
final
- postFrameCallbackForDidUpdateWidget → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be scheduled for the end of this frame, which will be
added when State.didUpdateWidget.
final
- postFrameCallbackForInitState → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be scheduled for the end of this frame, which will be
added when State.initState.
final
- reassembleCallback → (void Function(BuildContext context, StateSetter setState)?)
-
The callback that will be invoked when State.reassemble is called.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidgetWithCallback> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited