SessionIoRetryConfig class final

Retry wiring for one session store: the policy caps the window, the logger receives one session_io_retry line per retry, and delay replaces the wall-clock sleep (tests inject an instant recorder).

Constructors

SessionIoRetryConfig({SessionIoRetryPolicy policy = const SessionIoRetryPolicy(), SessionIoRetryLogger? logger, Future<void> delay(Duration delay) = defaultSessionIoDelay})
Creates a SessionIoRetryConfig.
const

Properties

delay → Future<void> Function(Duration delay)
The sleep between retries.
final
hashCode → int
The hash code for this object.
no setterinherited
logger → SessionIoRetryLogger?
One line per retry; null logs nothing.
final
policy → SessionIoRetryPolicy
The backoff schedule.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited