CompiledStage constructor

CompiledStage({
  1. required Uint8List spirv,
  2. required ShaderTarget target,
  3. required String? text,
  4. required Map<String, Map<String, int>> offsets,
})

Implementation

CompiledStage({
  required this.spirv,
  required this.target,
  required this.text,
  required this.offsets,
});