textureFormatSupport method

  1. @override
TextureFormatSupport textureFormatSupport(
  1. TextureFormat format
)
override

What format can be used for here: sampled, filtered, rendered, blended, multisampled, resolved, used as depth, bound as storage.

A format this device cannot allocate at all answers TextureFormatSupport.none.

Implementation

@override
TextureFormatSupport textureFormatSupport(TextureFormat format) =>
    inner.textureFormatSupport(format);