textureFormatSupport method
What format can be used for here: sampled, filtered, rendered,
blended, multisampled, resolved, used as depth, bound as storage.
A format this device cannot allocate at all answers TextureFormatSupport.none.
Implementation
@override
TextureFormatSupport textureFormatSupport(TextureFormat format) =>
unsupportedFormats.contains(format)
? TextureFormatSupport.none
: const TextureFormatSupport(
sampled: true,
filterable: true,
renderable: true,
blendable: true,
multisample: true,
resolve: true,
depthStencil: true,
);