fists constant
WeaponDef
const fists
Free, short, and the reason running out of ammo is a setback rather than a dead end.
Implementation
static const WeaponDef fists = WeaponDef(
// Bare hands. Heard across a room and not through a wall.
loudness: 5.0,
name: 'Fists',
behaviour: MeleeBehaviour(),
ammo: AmmoType.none,
damage: 20.0,
shotsPerSecond: 2.0,
range: 2.2,
automatic: true,
);