fists constant

WeaponDef const fists

Free, short, and the reason running out of ammo is a setback rather than a dead end.

Implementation

static const WeaponDef fists = WeaponDef(
  // Bare hands. Heard across a room and not through a wall.
  loudness: 5.0,
  name: 'Fists',
  behaviour: MeleeBehaviour(),
  ammo: AmmoType.none,
  damage: 20.0,
  shotsPerSecond: 2.0,
  range: 2.2,
  automatic: true,
);