Surface constructor

Surface(
  1. Vector3 albedo,
  2. double alpha,
  3. Vector3 normal,
  4. Vector3 world,
  5. Vector3 ambient,
  6. double metallic,
  7. double roughness,
  8. Vector3 view,
  9. double nDotV,
  10. Vector4 tangent,
)

Implementation

Surface(
  this.albedo,
  this.alpha,
  this.normal,
  this.world,
  this.ambient,
  this.metallic,
  this.roughness,
  this.view,
  this.nDotV,
  this.tangent,
);