SplatAxes class final
Which axes a cloud read by parseSplatSpz comes back in.
A class with const instances rather than an enum: the reference names
sixteen axis conventions, and a third one wanted here later should be an
addition, not a break in somebody's switch.
Properties
- halfTurnAboutX → bool
-
Whether reaching these axes from the stored ones negates
yandz.final - hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- rightDownFront → const SplatAxes
-
Right, down, front: what a PLY capture holds, so a cloud read this way
matches
parseSplatPlyon the file it was made from. - rightUpBack → const SplatAxes
- Right, up, back: what an SPZ stores — OpenGL's axes, and this engine's.