ConvertOutcome class final

How one input ended.

A final class with const instances rather than an enum, the shape the structure rule asks of a published set a later release may add to.

Properties

exitCode → int
The process exit code an input ending this way asks for. The command exits with the most serious one any input asked for.
final
hashCode → int
The hash code for this object.
no setterinherited
name → String
The word the report prints.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

byName(String name) → ConvertOutcome?
The value called name, or null for a name this version does not know, which is what a file written by a later version can carry.

Constants

converted → const ConvertOutcome
Converted. Exit code 0.
failed → const ConvertOutcome
Could not be read or written. Exit code 1.
missingTool → const ConvertOutcome
Needs a program that is not installed (FBX2glTF, Blender). Exit code 3.
values → const List<ConvertOutcome>
Every value this version names, in declaration order. A later version appends; nothing is removed or renamed within a major.
wouldOverwrite → const ConvertOutcome
Would replace a file that differs, and --overwrite was not given. Exit code 4.