utils/editor_utils library

Functions

buildFNodeWidget(FNode node, FluentDocument document, {int anchorOffset = -1, int focusOffset = -1}) Widget
insertCharacterInFragment(String character, Fragment fragment, int offset) bool
loadSystemFonts() Future<List<String>>
normalizeFontFamily(String? fontFamily) String
Normalizes a font family name, mapping generic/legacy families to our bundled default.