showSaveEffectPop function
void
showSaveEffectPop(
- BuildContext context,
- ShaderConfiguration config,
- TextureSource texture, {
- required dynamic onSave(),
- required dynamic onCancel(),
Implementation
void showSaveEffectPop(BuildContext context, ShaderConfiguration config, TextureSource texture,
{required Function(bool saveEffect, String name) onSave, required Function() onCancel}) {
showDialog(
context: context,
builder: (c) {
return Material(
color: Colors.transparent,
child: SaveTipPopWidget(
configuration: config,
textureSource: texture,
onSave: onSave,
onCancel: onCancel,
),
);
});
}