FloatingMenuAnchoredOverlay class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FloatingMenuAnchoredOverlay
Constructors
- FloatingMenuAnchoredOverlay({Key? key, required FloatingMenuAnchoredOverlayController controller, required Widget child, required double panelWidth, required double panelHeight, required Widget panelChild, FloatingMenuAnchoredOverlayAnchorBuilder? anchorBuilder, FloatingMenuAnchoredOverlayStyle style = const FloatingMenuAnchoredOverlayStyle(), FloatingMenuAnchoredOverlayPlacement placement = FloatingMenuAnchoredOverlayPlacement.auto, bool expandFromAnchor = false, double gap = 8, EdgeInsetsGeometry overlayPadding = const EdgeInsets.all(12), bool closeOnScroll = false, Duration animationDuration = const Duration(milliseconds: 220), Curve animationCurve = Curves.easeOut, bool useRootOverlay = true})
-
const
Properties
- anchorBuilder → FloatingMenuAnchoredOverlayAnchorBuilder?
-
Optional builder to wire your own onTap (InkWell, GestureDetector, etc)
without interfering with the child's gesture arena.
final
- animationCurve → Curve
-
final
- animationDuration → Duration
-
Animation.
final
- child → Widget
-
The widget in your grid/list.
final
- closeOnScroll → bool
-
Whether to close when the nearest Scrollable is scrolled.
final
- controller → FloatingMenuAnchoredOverlayController
-
final
- expandFromAnchor → bool
-
If true, the panel will be positioned on top of the anchor and animated
to expand from the anchor's size (instead of appearing as a separate
popover above/below/side).
final
- gap → double
-
Spacing between the anchor and the panel.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- overlayPadding → EdgeInsetsGeometry
-
Extra padding inside the overlay bounds (in addition to SafeArea).
final
- panelChild → Widget
-
Content shown inside the panel.
final
- panelHeight → double
-
final
- panelWidth → double
-
Desired panel size (will be clamped to available space).
final
- placement → FloatingMenuAnchoredOverlayPlacement
-
Placement of the panel relative to the anchor.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → FloatingMenuAnchoredOverlayStyle
-
Visual customization for the overlay barrier and panel.
final
- useRootOverlay → bool
-
Whether to use the root overlay.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FloatingMenuAnchoredOverlay> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited