FlipRenderer class

Constructors

FlipRenderer({required int textureWidth, required int textureHeight, required bool leftToRight, required RenderingContext context, dynamic rollSize = 12})

Properties

context RenderingContext
final
hashCode int
The hash code for this object.
no setterinherited
leftToRight bool
final
rollSize double
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textureHeight int
final
textureWidth int
final

Methods

destroy() → void
draw(double percent, double tilt) → void
initialize() → void
loadProgram(String vertex, String fragment) Program?
loadShader(int type, String shaderStr) Shader?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateTexture(int width, int height, Uint8List bytes) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited