FlipWidget<T> class
FliWidget animates the display of items through flip animations.
Depending on the flipType parameter it will animate diferently:
- with middleFlip type it resembles a single Mechanical Flip Board display element.
- with spinFlip type it animates as a regular roll flip.
It is usually used to flip letters, digits and images but can actually be used to flip any widget change.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FlipWidget
Constructors
-
FlipWidget({Key? key, required FlipType flipType, required Stream<
T> itemStream, required ItemBuilder<T> itemBuilder, required AxisDirection flipDirection, T? initialValue, Duration flipDuration = const Duration(milliseconds: 800), Curve flipCurve = Curves.easeInOut, double hingeWidth = 0.0, double hingeLength = 0.0, Color? hingeColor, double perspectiveEffect = 0.006, VoidCallback? onDone, int startCount = 0}) -
FlipWidget constructor.
const
Properties
- axis → Axis
-
Axis of my flipDirection.
no setter
- flipCurve → Curve
-
Curve for the flip animation.
final
- flipDirection → AxisDirection
-
Direction of the flip animation.
final
- flipDuration → Duration
-
Duration of the flip animation.
final
- flipType → FlipType
-
Defines the type of animation.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hingeColor → Color?
-
Color of the middle hinge element.
final
- hingeLength → double
-
Length of the middle hinge element.
final
- hingeWidth → double
-
Width of the middle hinge element.
final
- initialValue → T?
-
Optional initial value to be displayed before the first animation.
final
-
itemBuilder
→ ItemBuilder<
T> -
Builder to construct widgets out of stream items.
final
-
itemStream
→ Stream<
T> -
Stream of items that will be built and flipped into view.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onDone → VoidCallback?
-
Optional callback for onDone stream event.
final
- perspectiveEffect → double
-
Perspective effect for the Transform Matrix4.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startCount → int
-
Widget state count flag.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FlipWidget< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- bounceFastFlip → const _BounceFastFlipCurve
- Custom animation Curve for a fast bounce effect (bang! effect).
- bounceSlowFlip → const _BounceSlowFlipCurve
- Custom animation animation for a slow bounce effect (slow bang! effect).
- defaultFlip → const Cubic
- Default animation Curve.