StatefulComponent class abstract

Base class for components that own local state or lifecycle resources.

Use this for pages, controllers, sockets, subscriptions, text editing controllers, and other local state. A stateful component keeps its fields when it calls setState itself. When its parent rebuilds, Flint creates a fresh child instance by default so constructor values cannot go stale.

Inheritance
Implementers

Constructors

StatefulComponent()

Properties

hashCode int
The hash code for this object.
no setterinherited
preserveState bool
Whether Flint should preserve this component instance across parent rerenders when the runtime type and tree position match.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

attach(void scheduleRender()) → void
Attaches the render scheduler used by setState.
inherited
build() View?
Builds this component's renderable output.
inherited
didMount() → void
Called after the component is first mounted in the browser.
inherited
didUpdate() → void
Called after the component updates following a rerender.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setState(FlintStateUpdater update, {bool render = true}) → void
Applies update and schedules this component to render again.
inherited
shouldUpdate(covariant FlintComponent next) bool
Whether this component should rerender when it is updated from a new instance in the parent tree.
inherited
toString() String
A string representation of this object.
inherited
updateFrom(covariant FlintComponent next) → void
Receives the next component instance when Flint preserves this instance.
inherited
willUnmount() → void
Called before the component is removed from the tree.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited