FlashBar<T> class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FlashBar
Constructors
-
FlashBar({Key? key, required FlashController<
T> controller, FlashPosition position = FlashPosition.bottom, FlashBehavior? behavior = FlashBehavior.fixed, List<FlashDismissDirection> dismissDirections = FlashDismissDirection.values, Curve forwardAnimationCurve = Curves.easeOut, Curve reverseAnimationCurve = Curves.fastOutSlowIn, EdgeInsets? margin, Color? backgroundColor, double? elevation, Color? shadowColor, Color? surfaceTintColor, ShapeBorder? shape, Clip clipBehavior = Clip.none, Color? iconColor, TextStyle? titleTextStyle, TextStyle? contentTextStyle, Duration insetAnimationDuration = const Duration(milliseconds: 100), Curve insetAnimationCurve = Curves.fastOutSlowIn, EdgeInsets? padding, Widget? title, required Widget content, Widget? icon, bool shouldIconPulse = true, Color? indicatorColor, Widget? primaryAction, List<Widget> ? actions, bool showProgressIndicator = false, Animation<double> ? progressIndicatorValue, Color? progressIndicatorBackgroundColor, Animation<Color> ? progressIndicatorValueColor, bool useSafeArea = true, TransitionBuilder? builder}) -
const
Properties
-
actions
→ List<
Widget> ? -
The (optional) set of actions that are displayed at the bottom of the flashbar.
final
- backgroundColor → Color?
-
final
- behavior → FlashBehavior?
-
Flash can be floating or be grounded to the edge of the screen.
final
- builder → TransitionBuilder?
-
Used to wrap the child widget.
final
- clipBehavior → Clip
-
final
- content → Widget
-
The message of the flashbar is displayed in the center of the flashbar in
a lighter font.
final
- contentTextStyle → TextStyle?
-
final
-
controller
→ FlashController<
T> -
final
-
dismissDirections
→ List<
FlashDismissDirection> -
The direction in which the widget can be dismissed.
final
- elevation → double?
-
final
- forwardAnimationCurve → Curve
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget?
-
You can use any widget here, but I recommend Icon or Image as indication of what kind
of message you are displaying. Other widgets may break the layout
final
- iconColor → Color?
-
final
- indicatorColor → Color?
-
If not null, shows a left vertical bar to better indicate the humor of the notification.
It is not possible to use it with a Form and I do not recommend using it with LinearProgressIndicator
final
- insetAnimationCurve → Curve
-
The curve to use for the animation shown when the system keyboard intrudes
into the space that the dialog is placed in.
final
- insetAnimationDuration → Duration
-
The duration of the animation to show when the system keyboard intrudes
into the space that the dialog is placed in.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsets?
-
final
- padding → EdgeInsets?
-
final
- position → FlashPosition
-
Flash can be based on FlashPosition.top or on FlashPosition.bottom of your screen.
final
- primaryAction → Widget?
-
A widget if you need an action from the user.
final
- progressIndicatorBackgroundColor → Color?
-
A LinearProgressIndicator configuration parameter.
final
-
progressIndicatorValue
→ Animation<
double> ? -
An optional Animation when you want to control the progress of your LinearProgressIndicator.
final
-
progressIndicatorValueColor
→ Animation<
Color> ? -
A LinearProgressIndicator configuration parameter.
final
- reverseAnimationCurve → Curve
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color?
-
final
- shape → ShapeBorder?
-
final
- shouldIconPulse → bool
-
An option to animate the icon (if present). Defaults to true.
final
- showProgressIndicator → bool
-
True if you want to show a LinearProgressIndicator.
final
- surfaceTintColor → Color?
-
final
- title → Widget?
-
The (optional) title of the flashbar is displayed in a large font at the top
of the flashbar.
final
- titleTextStyle → TextStyle?
-
final
- useSafeArea → bool
-
Prevents showing in SafeArea.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FlashBar> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited