paint method

void paint(
  1. ActorFill fill,
  2. Canvas canvas,
  3. Path path
)

Implementation

void paint(ActorFill fill, ui.Canvas canvas, ui.Path path) {
  switch (fill.fillRule) {
    case FillRule.evenOdd:
      path.fillType = ui.PathFillType.evenOdd;
      break;
    case FillRule.nonZero:
      path.fillType = ui.PathFillType.nonZero;
      break;
  }
  canvas.drawPath(path, _paint);
}