FlareController class abstract
FlareController is a general-purpose interface for customizing the behavior of a Flare animation at runtime.
FlareControllers should be attached to FlareActor widgets:
FlareActor(
"flare_file.flr",
controller: _myCustomController
)
FlareControllers can implement three methods:
- initialize() is called when the FlareActor is first created.
- setViewTransform() and advance() are called every time the FlareActor widget is repainted.
A basic implementation can be found in FlareControls.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
isActive
↔ ValueNotifier<
bool> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
advance(
FlutterActorArtboard artboard, double elapsed) → bool -
Advances the animation of the current
artboard
byelapsed
. -
initialize(
FlutterActorArtboard artboard) → void - Useful to fetch references to animation components that will be affected by this controller.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setViewTransform(
Mat2D viewTransform) → void -
Relays the information regarding the global Flutter
viewTransform
matrix of the FlareActor this controller is attached to. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited