read static method
Implementation
static ActorPath read(
ActorArtboard artboard, StreamReader reader, ActorPath component) {
ActorNode.read(artboard, reader, component);
ActorSkinnable.read(artboard, reader, component);
component._isHidden = !reader.readBool('isVisible');
component._isClosed = reader.readBool('isClosed');
reader.openArray('points');
int pointCount = reader.readUint16Length();
component._points = <PathPoint>[];
for (int i = 0; i < pointCount; i++) {
reader.openObject('point');
PathPoint point;
PointType? type = pointTypeLookup[reader.readUint8('pointType')];
switch (type) {
case PointType.straight:
{
point = StraightPathPoint();
break;
}
default:
{
point = CubicPathPoint(type!);
break;
}
}
point.read(reader, component.isConnectedToBones);
reader.closeObject();
component._points.add(point);
}
reader.closeArray();
return component;
}