copyImage method
Implementation
void copyImage(ActorImage node, ActorArtboard resetArtboard) {
copyDrawable(node, resetArtboard);
copySkinnable(node, resetArtboard);
_textureIndex = node._textureIndex;
_vertexCount = node._vertexCount;
_triangleCount = node._triangleCount;
_vertices = node._vertices;
_triangles = node._triangles;
_dynamicUV = node._dynamicUV;
if (node._animationDeformedVertices != null) {
_animationDeformedVertices =
Float32List.fromList(node._animationDeformedVertices!);
}
}