copyAxisConstraint method
Implementation
void copyAxisConstraint(
ActorAxisConstraint node, ActorArtboard resetArtboard) {
copyTargetedConstraint(node, resetArtboard);
_copyX = node._copyX;
_copyY = node._copyY;
_enableMinX = node._enableMinX;
_enableMaxX = node._enableMaxX;
_enableMinY = node._enableMinY;
_enableMaxY = node._enableMaxY;
_offset = node._offset;
_scaleX = node._scaleX;
_scaleY = node._scaleY;
_minX = node._minX;
_maxX = node._maxX;
_minY = node._minY;
_maxY = node._maxY;
_sourceSpace = node._sourceSpace;
_destSpace = node._destSpace;
_minMaxSpace = node._minMaxSpace;
}