ActorBasePath class abstract
- Implementers
Constructors
Properties
-
allClips
→ List<
List< ActorClip> ?> -
no setter
-
deformedPoints
→ List<
PathPoint> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isPathInWorldSpace → bool
-
no setter
- isRootPath → bool
-
no setter
- parent → ActorNode?
-
no setter
- pathTransform → Mat2D
-
no setter
-
points
→ List<
PathPoint> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → ActorShape?
-
no setter
- transform → Mat2D
-
no setter
- worldTransform → Mat2D
-
no setter
Methods
-
completeResolve(
) → void -
getPathAABB(
) → AABB -
getPathOBB(
) → AABB -
invalidateDrawable(
) → void -
invalidatePath(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateShape(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited