ActorAxisConstraint class abstract
- Inheritance
-
- Object
- ActorComponent
- ActorConstraint
- ActorTargetedConstraint
- ActorAxisConstraint
- Implementers
Constructors
Properties
- artboard ↔ ActorArtboard
-
getter/setter pairinherited
- copyX → bool
-
no setter
- copyY → bool
-
no setter
-
dependents
↔ List<
ActorComponent> ? -
getter/setter pairinherited
- destSpace → int
-
no setter
- dirtMask ↔ int
-
getter/setter pairinherited
- enableMaxX → bool
-
no setter
- enableMaxY → bool
-
no setter
- enableMinX → bool
-
no setter
- enableMinY → bool
-
no setter
- graphOrder ↔ int
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- idx ↔ int
-
getter/setter pairinherited
- isEnabled ↔ bool
-
getter/setter pairinherited
- maxX → double
-
no setter
- maxY → double
-
no setter
- minMaxSpace → int
-
no setter
- minX → double
-
no setter
- minY → double
-
no setter
- name → String
-
no setterinherited
- offset → bool
-
no setter
- parent ↔ ActorNode?
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleX → double
-
no setter
- scaleY → double
-
no setter
- sourceSpace → int
-
no setter
- strength ↔ double
-
getter/setter pairinherited
- target → ActorComponent?
-
no setterinherited
Methods
-
completeResolve(
) → void -
inherited
-
constrain(
ActorNode node) → void -
inherited
-
copyAxisConstraint(
ActorAxisConstraint node, ActorArtboard resetArtboard) → void -
copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void -
inherited
-
copyConstraint(
ActorConstraint node, ActorArtboard resetArtboard) → void -
inherited
-
copyTargetedConstraint(
ActorTargetedConstraint node, ActorArtboard resetArtboard) → void -
inherited
-
makeInstance(
ActorArtboard resetArtboard) → ActorComponent -
inherited
-
markDirty(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDirty(
int dirt) → void -
override
-
onParentChanged(
ActorNode? from, ActorNode? to) → void -
inherited
-
resolveComponentIndices(
List< ActorComponent?> components) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
int dirt) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
read(
ActorArtboard artboard, StreamReader reader, ActorAxisConstraint component) → ActorAxisConstraint -
override