Projector class abstract
A simple interface to mark a class that can perform projection operations from one 2D euclidian coordinate space to another.
This can be a Viewport, a Camera or anything else that exposes such operations to the user.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
projectVector(
Vector2 worldCoordinates) → Vector2 - Converts a vector in the world space to the screen space.
-
scaleVector(
Vector2 worldCoordinates) → Vector2 - Converts a vector representing a delta in the world space to the screen space.
-
toString(
) → String -
A string representation of this object.
inherited
-
unprojectVector(
Vector2 screenCoordinates) → Vector2 - Converts a vector in the screen space to the world space.
-
unscaleVector(
Vector2 screenCoordinates) → Vector2 - Converts a vector representing a delta in the screen space to the world space.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
compose(
List< Projector> projectors) → Projector - Creates a ComposedProjector that will apply the provided projectors in order.