Returns the first region found with the specified name. This method uses
string comparison to find the region, so the result should be cached
rather than calling this method multiple times.
Returns the first region found with the specified name and index.
This method uses string comparison to find the region, so the result
should be cached rather than calling this method multiple times.
Returns all regions with the specified name, ordered by smallest to
largest index. This method uses string comparison to find the regions, so
the result should be cached rather than calling this method multiple
times.
Loads all the sprites from the atlas that resides on the path and
returns a new TexturePackerAtlas.
If fromStorage is true, the atlas will be loaded from the device's
storage instead of the assets folder.