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flame_signals package
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flame_signals.dart
flame_signals.dart
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flame_signals
library
Classes
FlameSignal
FlameSignal
is the base class for signals. Extend this class to define your in game signals. This allows you to define any payload that needs to be send on a particular game signal
Mixins
FlameSendSignals
Use this mixin on
Component
s that only need to send signal but do not need to react to signals.
FlameSignalListenable
This mixin provides ability for a
Component
to react to a game signal. The addSignal method is also provided to add signals to the signal stream.
HasSignals
HasSignals
mixin provides a
Stream
for sending signals between Flame
Component
s. This mixin must be added to the top-level game instance.
Typedefs
FlameSignalHandler
<
S
>
= void Function
(
S
signal
)
A signal handler is responsible for reacting to an incoming
FlameSignal
flame_signals package
documentation
flame_signals.dart
flame_signals
package
Libraries
flame_signals
flame_signals library