Component<T> class abstract

A Component is a way to store data for an Entity.

It does not define any kind of behaviour because that is handled by the systems.

Inheritance
Implementers

Constructors

Component()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
Release this object back into the pool.
inherited
init([T? data]) → void
Initialize this object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → void
Reset this object.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited