createPool static method

Future<AudioPool> createPool(
  1. String sound, {
  2. required int maxPlayers,
  3. int minPlayers = 1,
})

Creates a new Audio Pool using Flame's global Audio Cache.

Implementation

static Future<AudioPool> createPool(
  String sound, {
  required int maxPlayers,
  int minPlayers = 1,
}) {
  return AudioPool.create(
    source: AssetSource(sound),
    audioCache: audioCache,
    minPlayers: minPlayers,
    maxPlayers: maxPlayers,
  );
}