createPool static method
Creates a new Audio Pool using Flame's global Audio Cache.
Implementation
static Future<AudioPool> createPool(
String sound, {
required int maxPlayers,
int minPlayers = 1,
}) {
return AudioPool.create(
source: AssetSource(sound),
audioCache: audioCache,
minPlayers: minPlayers,
maxPlayers: maxPlayers,
);
}