Skin class
Joints and matrices defining a skin.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
inverseBindMatrices
→ GltfRef<
Matrix4Accessor> ? -
The reference to the accessor containing the floating-point 4x4
inverse-bind matrices.
Its
accessor.count
property MUST be greater than or equal to the number of elements of thejoints
array. When undefined, each matrix is a 4x4 identity matrix.final -
joints
→ List<
GltfRef< Node> > -
Indices of skeleton nodes, used as joints in this skin.
final
- root → GltfRoot
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
skeleton
→ GltfRef<
Node> ? -
The reference to the node used as a skeleton root.
The node MUST be the closest common root of the joints hierarchy or a
direct or indirect parent node of the closest common root.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited