RenderContext3D class
- Inheritance
-
- Object
- RenderContext
- RenderContext3D
Constructors
- RenderContext3D(GraphicsDevice device)
Properties
- cameraPosition → Vector3
-
Camera world-space position, precomputed from the view matrix.
Set once per frame via setCamera, avoids repeated matrix inversions.
no setter
- device → GraphicsDevice
-
finalinherited
- drawCount → int
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- jointsInfo → JointsInfo
-
final
-
lights
↔ Iterable<
Light> -
Must be set by the rendering pipeline before elements are bound.
Can be accessed by elements in their bind method.
getter/setter pair
- model → Matrix4
-
no setter
- projection → Matrix4
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- view → Matrix4
-
no setter
Methods
-
applyMaterial(
Material material) → void -
drawMesh(
Mesh mesh) → void -
drawSurface(
Surface surface) → void -
flush(
) → void - Sort and execute all deferred draws (back-to-front for alpha blending).
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setCamera(
Matrix4 viewMatrix, Matrix4 projectionMatrix) → void - Set camera matrices for this frame.
-
submitDraw(
Object3D object, Matrix4 worldTransform) → void - Submit a deferred draw.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited