Ray2 class

A ray in the 2d plane.

The direction should be normalized.


Ray2({required Vector2 origin, required Vector2 direction})


direction Vector2
The normalized direction of the ray.
getter/setter pair
directionInvX double
getter/setter pair
directionInvY double
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
origin Vector2
The point where the ray originates from.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited


clone() Ray2
Deep clones the object, i.e. both origin and direction are cloned into a new Ray2 object.
intersectsWithAabb2(Aabb2 box) bool
Whether the ray intersects the box or not.
lineSegmentIntersection(LineSegment segment) double?
Returns where (length wise) on the ray that the ray intersects the LineSegment or null if there is no intersection.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
point(double length, {Vector2? out}) Vector2
Gives the point at a certain length along the ray.
setFrom(Ray2 other) → void
Sets the values by copying them from other.
setWith({required Vector2 origin, required Vector2 direction}) → void
toString() String
A string representation of this object.


operator ==(Object other) bool
The equality operator.