initCurrentGame method

void initCurrentGame()

Implementation

void initCurrentGame() {
  if (widget.game == null) {
    currentGame = widget.gameFactory!.call();
    widget._initializeGame(currentGame);
  } else {
    currentGame = widget.game!;
  }
  initGameStateListener(currentGame, _onGameStateChange);
  _loaderFuture = null;
}