menu
flame package
documentation
game.dart
RouterComponent
initialRoute property
initialRoute property
dark_mode
light_mode
initialRoute
property
String
initialRoute
final
Route that will be placed on the stack in the beginning.
Implementation
final
String
initialRoute;
flame package
documentation
game
RouterComponent
initialRoute property
RouterComponent class
Constructors
new
Properties
children
currentRoute
debugColor
debugCoordinatesPrecision
debugMode
debugPaint
debugTextPaint
hasChildren
hashCode
initialRoute
isLoaded
isLoading
isMounted
isMounting
isRemoved
isRemoving
key
loaded
mounted
onUnknownRoute
parent
previousRoute
priority
removed
routes
runtimeType
stack
Methods
add
addAll
addToParent
ancestors
componentsAtLocation
componentsAtPoint
contains
containsLocalPoint
containsPoint
createComponentSet
descendants
findGame
findParent
findRootGame
firstChild
handleLifecycleEventAdd
handleLifecycleEventMove
handleLifecycleEventRemove
handleResize
lastChild
noSuchMethod
onChildrenChanged
onGameResize
onLoad
onMount
onParentResize
onRemove
pop
popRoute
popUntilNamed
propagateToChildren
pushAndWait
pushNamed
pushOverlay
pushReplacement
pushReplacementNamed
pushReplacementOverlay
pushRoute
remove
removeAll
removeFromParent
removeWhere
render
renderDebugMode
renderTree
setLoaded
setMounted
setRemoved
toString
update
updateTree
Operators
operator ==