SpriteButton class
A StatelessWidget that uses SpriteWidgets to render a pressable button
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- SpriteButton
Constructors
- SpriteButton({required Sprite sprite, required Sprite pressedSprite, required VoidCallback onPressed, required double width, required double height, required Widget label, Vector2? srcPosition, Vector2? srcSize, Vector2? pressedSrcPosition, Vector2? pressedSrcSize, WidgetBuilder? errorBuilder, WidgetBuilder? loadingBuilder, Key? key})
- SpriteButton.asset({required String path, required String pressedPath, required VoidCallback onPressed, required double width, required double height, required Widget label, Images? images, Vector2? srcPosition, Vector2? srcSize, Vector2? pressedSrcPosition, Vector2? pressedSrcSize, WidgetBuilder? errorBuilder, WidgetBuilder? loadingBuilder, Key? key})
-
Loads the images from the asset
path
andpressedPath
and renders it as a widget. -
SpriteButton.future({required Future<
Sprite> sprite, required Future<Sprite> pressedSprite, required VoidCallback onPressed, required double width, required double height, required Widget label, Vector2? srcPosition, Vector2? srcSize, Vector2? pressedSrcPosition, Vector2? pressedSrcSize, WidgetBuilder? errorBuilder, WidgetBuilder? loadingBuilder, Key? key})
Properties
- errorBuilder → WidgetBuilder?
-
A builder function that is called if the loading fails
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → Widget
-
final
- loadingBuilder → WidgetBuilder?
-
A builder function that is called while the loading is on the way
final
- onPressed → VoidCallback
-
final
- pressedSrcPosition → Vector2?
-
Holds the position of the sprite on the image
final
- pressedSrcSize → Vector2?
-
Holds the size of the sprite on the image
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- srcPosition → Vector2?
-
Holds the position of the sprite on the image
final
- srcSize → Vector2?
-
Holds the size of the sprite on the image
final
- width → double
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited