Triangle class
Defines a triangle by three points.
Constructors
- Triangle()
- Create a new, uninitialized triangle.
- Triangle.copy(Triangle other)
-
Create a triangle as a copy of
other
. - Triangle.points(Vector3 point0, Vector3 point1, Vector3 point2)
- Create a triangle by three points.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- point0 → Vector3
-
The first point of the triangle.
no setter
- point1 → Vector3
-
The second point of the triangle.
no setter
- point2 → Vector3
-
The third point of the triangle.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyFrom(
Triangle other) → void -
Copy the triangle from
other
into this. -
copyNormalInto(
Vector3 normal) → void -
Copy the normal of this into
normal
. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
transform(
Matrix4 t) → void -
Transform this by the transform
t
. -
translate(
Vector3 offset) → void -
Translate this by
offset
.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited