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input.dart
SpriteButtonComponent
onTapUp method
onTapUp method
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onTapUp
method
@
override
@
mustCallSuper
void
onTapUp
(
TapUpEvent
_
)
override
Implementation
@override @mustCallSuper void onTapUp(_) { current = ButtonState.up; onPressed?.call(); }
flame package
documentation
input
SpriteButtonComponent
onTapUp method
SpriteButtonComponent class