TapUpEvent class

The event propagated through the Flame engine when the user stops touching the game canvas.

This is a PositionEvent, where the position is the point where the touch has last occurred.

The TapUpEvent will only occur if there was a previous TapDownEvent.

Constructors

TapUpEvent(int pointerId, Game game, TapUpDetails details)

Properties

canvasPosition Vector2
Event position in the coordinate space of the game widget, i.e. relative to the game canvas.
latefinalinherited
continuePropagation bool
If this flag is false (default), the event will be delivered to the first component that can handle it. If that component sets this flag to true, the event will propagate further down the component tree to other eligible components.
getter/setter pairinherited
deviceKind PointerDeviceKind
final
devicePosition Vector2
Event position in the coordinate space of the device -- either the phone, or the browser window, or the app.
finalinherited
handled bool
Flag that can be used to indicate that the event was handled by one of the components.
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
localPosition Vector2
Event position in the local coordinate space of the current component.
no setterinherited
parentContext Vector2?
The context in the parent's coordinate space, containing start and end points.
no setterinherited
pointerId int
The id of the previous TapDownEvent to which this event corresponds.
final
renderingTrace List<Vector2>
The stacktrace of coordinates of the event within the components in their rendering order.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

collectApplicableChildren({required Component rootComponent}) Iterable<Component>
inherited
deliverAtPoint<T extends Component>({required Component rootComponent, required void eventHandler(T component), bool deliverToAll = false}) → void
inherited
deliverToComponents<T extends Component>(Component rootComponent, void eventHandler(T component)) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited