RotateEffect.to constructor
RotateEffect.to(
- double angle,
- EffectController controller, {
- void onComplete()?,
- ComponentKey? key,
Implementation
factory RotateEffect.to(
double angle,
EffectController controller, {
void Function()? onComplete,
ComponentKey? key,
}) {
return _RotateToEffect(
angle,
controller,
onComplete: onComplete,
key: key,
);
}