getBlockRenderedAt method
Get which block should be rendered on position p
.
This is the opposite of getBlockRenderPosition.
Implementation
Block getBlockRenderedAt(Vector2 p) {
final tile = effectiveTileSize;
return getBlock(
_blockPositionCache
..setFrom(p)
..translate(
(tile.x / 2) * scale.x,
(tile.y - effectiveTileHeight - tile.y / 4) * scale.y,
),
);
}