onCollision method
onCollision is called in every tick when this object is colliding with
other
.
Implementation
@override
@mustCallSuper
void onCollision(Set<Vector2> intersectionPoints, ShapeHitbox other) {
onCollisionCallback?.call(intersectionPoints, other);
if (hitboxParent is CollisionCallbacks &&
triggersParentCollision &&
other.triggersParentCollision) {
(hitboxParent as CollisionCallbacks).onCollision(
intersectionPoints,
other.hitboxParent,
);
}
}