widgets library

Classes

Anchor
Represents a relative position inside some 2D object with a rectangular size or bounding box.
ComponentsNotifierBuilder<T extends Component>
A widget that rebuilds every time the given notifier changes.
InternalNineTileBox
InternalSpriteAnimationWidget
A StatefulWidget that render a SpriteAnimation.
InternalSpriteButton
InternalSpriteWidget
A StatefulWidget that renders a still Sprite.
NineTileBox
This allows you to create a rectangle textured with a 9-sliced image.
NineTileBoxWidget
A StatelessWidget that renders NineTileBox
Sprite
A Sprite is a region of an Image that can be rendered in the Canvas.
SpriteAnimation
Represents a sprite animation, that is, a list of sprites that change with time.
SpriteAnimationData
SpriteAnimationFrame
Represents a single sprite animation frame.
SpriteAnimationFrameData
SpriteAnimationWidget
A StatelessWidget that renders a SpriteAnimation
SpriteButton
A StatelessWidget that uses SpriteWidgets to render a pressable button
SpriteWidget
A StatelessWidget which renders a Sprite To render an animation, use SpriteAnimationWidget.