WeatherSevereType enum
Constructors
- WeatherSevereType()
-
const
Values
- unspecified → const WeatherSevereType
- tornado → const WeatherSevereType
- tsunami → const WeatherSevereType
- hurricane → const WeatherSevereType
- extremeWind → const WeatherSevereType
- typhoon → const WeatherSevereType
- inlandHurricane → const WeatherSevereType
- hurricaneForceWind → const WeatherSevereType
- waterspout → const WeatherSevereType
- severeThunderstorm → const WeatherSevereType
- wreckhouseWinds → const WeatherSevereType
- lesSuetesWind → const WeatherSevereType
- avalanche → const WeatherSevereType
- flashFlood → const WeatherSevereType
- tropicalStorm → const WeatherSevereType
- inlandTropicalStorm → const WeatherSevereType
- blizzard → const WeatherSevereType
- iceStorm → const WeatherSevereType
- freezingRain → const WeatherSevereType
- debrisFlow → const WeatherSevereType
- flashFreeze → const WeatherSevereType
- dustStorm → const WeatherSevereType
- highWind → const WeatherSevereType
- winterStorm → const WeatherSevereType
- heavyFreezingSpray → const WeatherSevereType
- extremeCold → const WeatherSevereType
- windChill → const WeatherSevereType
- coldWave → const WeatherSevereType
- heavySnowAlert → const WeatherSevereType
- lakeEffectBlowingSnow → const WeatherSevereType
- snowSquall → const WeatherSevereType
- lakeEffectSnow → const WeatherSevereType
- winterWeather → const WeatherSevereType
- sleet → const WeatherSevereType
- snowfall → const WeatherSevereType
- snowAndBlowingSnow → const WeatherSevereType
- blowingSnow → const WeatherSevereType
- snowAlert → const WeatherSevereType
- arcticOutflow → const WeatherSevereType
- freezingDrizzle → const WeatherSevereType
- storm → const WeatherSevereType
- stormSurge → const WeatherSevereType
- rainfall → const WeatherSevereType
- arealFlood → const WeatherSevereType
- coastalFlood → const WeatherSevereType
- lakeshoreFlood → const WeatherSevereType
- excessiveHeat → const WeatherSevereType
- heat → const WeatherSevereType
- weather → const WeatherSevereType
- highHeatAndHumidity → const WeatherSevereType
- humidexAndHealth → const WeatherSevereType
- humidex → const WeatherSevereType
- gale → const WeatherSevereType
- freezingSpray → const WeatherSevereType
- specialMarine → const WeatherSevereType
- squall → const WeatherSevereType
- strongWind → const WeatherSevereType
- lakeWind → const WeatherSevereType
- marineWeather → const WeatherSevereType
- wind → const WeatherSevereType
- smallCraftHazardousSeas → const WeatherSevereType
- hazardousSeas → const WeatherSevereType
- smallCraft → const WeatherSevereType
- smallCraftWinds → const WeatherSevereType
- smallCraftRoughBar → const WeatherSevereType
- highWaterLevel → const WeatherSevereType
- ashfall → const WeatherSevereType
- freezingFog → const WeatherSevereType
- denseFog → const WeatherSevereType
- denseSmoke → const WeatherSevereType
- blowingDust → const WeatherSevereType
- hardFreeze → const WeatherSevereType
- freeze → const WeatherSevereType
- frost → const WeatherSevereType
- fireWeather → const WeatherSevereType
- flood → const WeatherSevereType
- ripTide → const WeatherSevereType
- highSurf → const WeatherSevereType
- smog → const WeatherSevereType
- airQuality → const WeatherSevereType
- briskWind → const WeatherSevereType
- airStagnation → const WeatherSevereType
- lowWater → const WeatherSevereType
- hydrological → const WeatherSevereType
- specialWeather → const WeatherSevereType
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
WeatherSevereType> - A constant List of the values in this enum, in order of their declaration.