CardioExerciseName enum
Constructors
- CardioExerciseName()
-
const
Values
- bobAndWeaveCircle → const CardioExerciseName
- weightedBobAndWeaveCircle → const CardioExerciseName
- cardioCoreCrawl → const CardioExerciseName
- weightedCardioCoreCrawl → const CardioExerciseName
- doubleUnder → const CardioExerciseName
- weightedDoubleUnder → const CardioExerciseName
- jumpRope → const CardioExerciseName
- weightedJumpRope → const CardioExerciseName
- jumpRopeCrossover → const CardioExerciseName
- weightedJumpRopeCrossover → const CardioExerciseName
- jumpRopeJog → const CardioExerciseName
- weightedJumpRopeJog → const CardioExerciseName
- jumpingJacks → const CardioExerciseName
- weightedJumpingJacks → const CardioExerciseName
- skiMoguls → const CardioExerciseName
- weightedSkiMoguls → const CardioExerciseName
- splitJacks → const CardioExerciseName
- weightedSplitJacks → const CardioExerciseName
- squatJacks → const CardioExerciseName
- weightedSquatJacks → const CardioExerciseName
- tripleUnder → const CardioExerciseName
- weightedTripleUnder → const CardioExerciseName
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
CardioExerciseName> - A constant List of the values in this enum, in order of their declaration.