MemoryFileSystem class

An implementation of FileSystem that exists entirely in memory with an internal representation loosely based on the Filesystem Hierarchy Standard.

MemoryFileSystem is suitable for mocking and tests, as well as for caching or staging before writing or reading to a live system.

This implementation of the FileSystem interface does not directly use any dart:io APIs; it merely uses the library's enum values and interfaces. As such, it is suitable for use in the browser.

Implemented types

Constructors

MemoryFileSystem({FileSystemStyle style: FileSystemStyle.posix})
Creates a new MemoryFileSystem. [...]
factory
MemoryFileSystem.test({FileSystemStyle style: FileSystemStyle.posix})
Creates a new MemoryFileSystem that has a fake clock. [...]
factory

Properties

currentDirectory Directory
Creates a directory object pointing to the current working directory.
read / write, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
isWatchSupported bool
Tests if FileSystemEntity.watch is supported on the current system.
read-only, inherited
path Context
An object for manipulating paths in this file system.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
style FileSystemStyle
The style used by this file system.
read-only, inherited
systemTempDirectory Directory
Gets the system temp directory. [...]
read-only, inherited

Methods

directory(dynamic path) Directory
Returns a reference to a Directory at path. [...]
inherited
file(dynamic path) File
Returns a reference to a File at path. [...]
inherited
getPath(dynamic path) String
Gets the string path represented by the specified generic path. [...]
@protected, inherited
identical(String path1, String path2) Future<bool>
Checks whether two paths refer to the same object in the file system. Returns a Future<bool> that completes with the result. [...]
inherited
identicalSync(String path1, String path2) bool
Synchronously checks whether two paths refer to the same object in the file system. [...]
inherited
isDirectory(String path) Future<bool>
Checks if type(path) returns io.FileSystemEntityType.DIRECTORY.
inherited
isDirectorySync(String path) bool
Synchronously checks if type(path) returns io.FileSystemEntityType.DIRECTORY.
inherited
isFile(String path) Future<bool>
Checks if type(path) returns io.FileSystemEntityType.FILE.
inherited
isFileSync(String path) bool
Synchronously checks if type(path) returns io.FileSystemEntityType.FILE.
inherited
Checks if type(path) returns io.FileSystemEntityType.LINK.
inherited
isLinkSync(String path) bool
Synchronously checks if type(path) returns io.FileSystemEntityType.LINK.
inherited
Returns a reference to a Link at path. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
stat(String path) Future<FileStat>
Asynchronously calls the operating system's stat() function on path. Returns a Future which completes with a io.FileStat object containing the data returned by stat(). If the call fails, completes the future with a io.FileStat object with .type set to FileSystemEntityType.NOT_FOUND and the other fields invalid.
inherited
statSync(String path) FileStat
Calls the operating system's stat() function on path. Returns a io.FileStat object containing the data returned by stat(). If the call fails, returns a io.FileStat object with .type set to FileSystemEntityType.NOT_FOUND and the other fields invalid.
inherited
toString() String
Returns a string representation of this object.
inherited
type(String path, {bool followLinks: true}) Future<FileSystemEntityType>
Finds the type of file system object that a path points to. Returns a Future that completes with the result. [...]
inherited
typeSync(String path, {bool followLinks: true}) FileSystemEntityType
Syncronously finds the type of file system object that a path points to. Returns a io.FileSystemEntityType. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited