FileSystemEntity class

The common super class for io.File, io.Directory, and io.Link objects.

Implemented types
Implementers

Constructors

FileSystemEntity()

Properties

absolute FileSystemEntity
Returns a FileSystemEntity whose path is the absolute path to this. [...]
read-only, inherited
basename String
Gets the part of this entity's path after the last separator. [...]
read-only
dirname String
Gets the part of this entity's path before the last separator. [...]
read-only
fileSystem FileSystem
Returns the file system responsible for this entity.
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
isAbsolute bool
Returns a bool indicating whether this object's path is absolute. [...]
read-only, inherited
parent Directory
The directory containing this.
read-only, override
path String
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
uri Uri
Returns a Uri representing the file system entity's location. [...]
read-only, inherited

Methods

delete({bool recursive: false}) Future<FileSystemEntity>
Deletes this FileSystemEntity. [...]
override
deleteSync({bool recursive: false}) → void
Synchronously deletes this FileSystemEntity. [...]
inherited
exists() Future<bool>
Checks whether the file system entity with this path exists. Returns a Future<bool> that completes with the result. [...]
inherited
existsSync() bool
Synchronously checks whether the file system entity with this path exists. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
rename(String newPath) Future<FileSystemEntity>
Renames this file system entity. [...]
inherited
renameSync(String newPath) FileSystemEntity
Synchronously renames this file system entity. [...]
inherited
Resolves the path of a file system object relative to the current working directory. [...]
inherited
resolveSymbolicLinksSync() String
Resolves the path of a file system object relative to the current working directory. [...]
inherited
stat() Future<FileStat>
Calls the operating system's stat() function on the path of this FileSystemEntity. [...]
inherited
statSync() FileStat
Synchronously calls the operating system's stat() function on the path of this FileSystemEntity. [...]
inherited
toString() String
Returns a string representation of this object.
inherited
watch({int events: FileSystemEvent.all, bool recursive: false}) Stream<FileSystemEvent>
Start watching the FileSystemEntity for changes. [...]
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited