ff_bloc library

Classes

FFBloc<Event extends FFBlocEvent<State, Bloc<Event, State>>, State extends FFState>
FFBlocEvent<State, B extends Bloc>
FFGenericBloc<Event extends FFBlocEvent<State, Bloc<Event, State>>, State extends FFGenericState>
FFGenericState<DataT>
FFState<Self, DataT>

Extensions

StatusCheck on FFStateStatus

Typedefs

StateCopyFactory<Self, DataT> = Self Function({required DataT? data, required Object? error, required bool isLoading, required int version})