ff_bloc library
Classes
-
FFBloc<
Event extends FFBlocEvent< State, Bloc< , State extends FFState>Event, State> > -
FFBlocEvent<
State, B extends Bloc> -
FFGenericBloc<
Event extends FFBlocEvent< State, Bloc< , State extends FFGenericState>Event, State> > -
FFGenericState<
DataT> -
FFState<
Self, DataT>
Enums
Extensions
Typedefs
-
StateCopyFactory<
Self, DataT> = Self Function({required DataT? data, required Object? error, required bool isLoading, required int version})