BlocBuilder<B extends StateStreamable<S> , S> class
BlocBuilder handles building a widget in response to new states
.
BlocBuilder is analogous to StreamBuilder but has simplified API to
reduce the amount of boilerplate code needed as well as bloc-specific
performance improvements.
Please refer to BlocListener if you want to "do" anything in response to
state
changes such as navigation, showing a dialog, etc...
If the bloc parameter is omitted, BlocBuilder will automatically perform a lookup using BlocProvider and the current BuildContext.
BlocBuilder<BlocA, BlocAState>(
builder: (context, state) {
// return widget here based on BlocA's state
}
)
Only specify the bloc if you wish to provide a bloc that is otherwise not accessible via BlocProvider and the current BuildContext.
BlocBuilder<BlocA, BlocAState>(
bloc: blocA,
builder: (context, state) {
// return widget here based on BlocA's state
}
)
An optional buildWhen can be implemented for more granular control over
how often BlocBuilder rebuilds.
buildWhen should only be used for performance optimizations as it
provides no security about the state passed to the builder function.
buildWhen will be invoked on each bloc state
change.
buildWhen takes the previous state
and current state
and must
return a bool which determines whether or not the builder function will
be invoked.
The previous state
will be initialized to the state
of the bloc when
the BlocBuilder is initialized.
buildWhen is optional and if omitted, it will default to true
.
BlocBuilder<BlocA, BlocAState>(
buildWhen: (previous, current) {
// return true/false to determine whether or not
// to rebuild the widget with state
},
builder: (context, state) {
// return widget here based on BlocA's state
}
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BlocBuilderBase<
B, S> - BlocBuilder
- Available extensions
Constructors
-
BlocBuilder({required BlocWidgetBuilder<
S> builder, Key? key, B? bloc, BlocBuilderCondition<S> ? buildWhen}) -
BlocBuilder handles building a widget in response to new
states
. BlocBuilder is analogous to StreamBuilder but has simplified API to reduce the amount of boilerplate code needed as well asbloc
-specific performance improvements. Please refer to BlocListener if you want to "do" anything in response tostate
changes such as navigation, showing a dialog, etc...const
Properties
- bloc → B?
-
The bloc that the BlocBuilderBase will interact with.
If omitted, BlocBuilderBase will automatically perform a lookup using
BlocProvider and the current
BuildContext
.finalinherited -
builder
→ BlocWidgetBuilder<
S> -
The builder function which will be invoked on each widget build.
The builder takes the
BuildContext
and currentstate
and must return a widget. This is analogous to the builder function in StreamBuilder.final -
buildWhen
→ BlocBuilderCondition<
S> ? -
An optional buildWhen can be implemented for more granular control over
how often BlocBuilder rebuilds.
buildWhen should only be used for performance optimizations as it
provides no security about the state passed to the builder function.
buildWhen will be invoked on each bloc
state
change. buildWhen takes the previousstate
and currentstate
and must return a bool which determines whether or not the builder function will be invoked. The previousstate
will be initialized to thestate
of the bloc when the BlocBuilder is initialized. buildWhen is optional and if omitted, it will default totrue
.finalinherited - center → Widget
-
Available on Widget, provided by the WidgetX extension
no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
align(
Alignment alignment) → Widget -
build(
BuildContext context, S state) → Widget -
Returns a widget based on the
BuildContext
and currentstate
.override -
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BlocBuilderBase< B, S> > -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pad(
double pad) → Widget -
pOnly(
{double left = 0, double top = 0, double right = 0, double bottom = 0}) → Widget -
pxy(
{double x = 0, double y = 0}) → Widget -
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
visible(
{required bool isVisible, Widget replacer = const SizedBox.shrink()}) → Widget
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited