AnimationSystemState constructor

AnimationSystemState({
  1. IconPosition? iconPosition,
  2. CardPosition? cardPosition,
  3. bool nullFill = false,
  4. bool reversing = false,
  5. double dx = 0,
  6. double dy = 0,
})

Implementation

AnimationSystemState({
  this.iconPosition,
  this.cardPosition,
  this.nullFill = false,
  this.reversing = false,
  this.dx = 0,
  this.dy = 0
});