AnimationSystemState constructor
AnimationSystemState({
- IconPosition? iconPosition,
- CardPosition? cardPosition,
- bool nullFill = false,
- bool reversing = false,
- double dx = 0,
- double dy = 0,
Implementation
AnimationSystemState({
this.iconPosition,
this.cardPosition,
this.nullFill = false,
this.reversing = false,
this.dx = 0,
this.dy = 0
});